About

me

Hello!
I’m a 3D (Character) Modeler & Technical Director / Rigger, with around 10 jears expierience in the field of animated feature films.
I’m particular familiar with Facial Setups, both organic and hardsurface Modeling, Blendshapes, UVs, Python/Pymel and Mel Scripting, but also Lighting and Rendering.
I’m working in Maya, Zbrush and Blender.
If you have any questions, please dont hesitate to contact me!

Bye!